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Short Run Arcade

Block stacker

Jstris

Modern stacking rules, a stopwatch and no adverts. The purest skill cabinet on the floor, and the least forgiving of a phone.

Made by
jezevec10
Released
Online since December 2014
Shelf
Platform · 2–5 minutes
One session
A 40-line sprint takes one to three minutes
Account
Account optional
Connection
Forgiving if the connection stutters
Controls
Keyboard, fully remappable
Pays its way with
Optional supporter tier, $3–$5 a month
Last retested
22 September 2026
Illustration of an arcade cabinet showing a stack of coloured blocks on a grid
Our cabinet art for Jstris: a stack, a gap, and the piece that fixes it.
Way in9.0
Fits the slot9.2
Thumb test3.5
Clean stop9.4
Return trip8.6
Open Jstris

Opens the developer's own site in a new tab. The link is editorial: nobody paid for it, and we get nothing if you click it.

To start
£0, nothing to install
Most it will sell you
Optional supporter tier, $3–$5 a month
Paid random items
None

Every price, with its source: what each cabinet really costs.

The first five minutes

Pick Sprint, press a key, and forty lines appear as a target. The hold slot, the five-piece preview and the wall kicks are all where a modern player expects them, so if you have stacked before you are immediately at home — and if you have not, your first time will be around four minutes and your fifth under three.

Built for people who measure things

The modes are all stopwatches in disguise: Sprint over 20, 40, 100 or 1000 lines; Cheese Race, where you dig through a set number of garbage rows; Ultra for score inside a time limit; Survival; and Live rooms where clearing lines sends garbage to everyone else.

It has been running since December 2014 under one developer, it is free of advertising, and the leaderboards are actively policed. The optional supporter tier buys extra block skins and nothing that affects a run.

Why it sits on the short shelf

A sprint is the neatest unit of play on this whole site: press start, forty lines later you have a number, and the number is comparable with your last one. Nothing is lost if you abandon a run, because the run was the point.

Single-player modes lean on your own machine, so a hiccup in the connection is survivable — the live rooms obviously are not. That combination makes it a decent platform game and a poor tunnel game.

The one place it will not go

This is a keyboard cabinet. Rotation, hold and soft drop want fingers on keys, and no amount of goodwill makes that work one-handed on a phone. It is the lowest thumb score on the floor and we have marked it accordingly.

If you want stacking on a phone, this is not the entry to open — take Hextris for the same shape of pleasure in a form that fits your hand.

What works

  • No advertising anywhere, and guest play needs nothing from you
  • Modern rules done properly: hold, five-piece preview, wall kicks
  • Every mode is timed, so improvement is visible run to run
  • Single-player runs are not ruined by a wobbly connection

What grates

  • Keyboard only in practice — a phone is the wrong machine for it
  • Live rooms drop you if the connection goes
  • The interface is functional rather than beautiful; it is built for players, not screenshots

The verdict

If you like being measured, this is the best cabinet here: free, clean, quick and honest about what a run is worth. It only falls down the table because half of our marking sheet is about playing away from a desk.

Questions we get asked

Do I need an account to play Jstris?

No. Guest play works from the front page; an account only saves your records and puts you on the leaderboards.

Does Jstris have adverts?

No. It is funded by an optional supporter tier that unlocks extra block skins.

How long is a sprint?

A 40-line sprint takes most people between one and three minutes, which makes it the ideal thing to fit into a short wait.